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Changelog

1.0.17 (2026-09-12)

Gamepad support in the release build

  • Manual streaming now works with PS5 / Xbox physical controllers (USB or Bluetooth), not just the keyboard; the key-bindings dialog shows live controller connection status at the bottom.

Account and input

  • Fixed activation codes, invite codes and pairing codes accepting "only one letter" while a Chinese IME is active (previously you had to switch to an English input method).

Basketball 27 Streetball King

  • Pass configuration moved into the main window: the streetball panel gains an "Edit pass configuration" entry, so alley-oop chain parameters (square hold, finisher type, movement directions) are tuned right on the main screen and stay in sync with the monitor.
  • New 5th finisher type "flash pass": hold R1 and push the right stick to the upper right.
  • Faster movement and braking: entering the pass band now uses the same hard-stop mechanism as Open Court — arriving quicker and hugging the spot; the pass-zone detection gained hysteresis so it no longer oscillates along zone edges.
  • Lost games are dismissed immediately: once the result is a loss the post-game screen is handled right away instead of stalling.
  • Simplified panel: passing is unified to the alley-oop chain for a cleaner layout.

Basketball 27 Open Court

  • New defense right-stick toggle: the four defense-band cells and right-stick operation are now available in both Streetball King and Open Court configurations.

Xbox

  • Fixed the "Xbox stream drops after about 4 hours" issue: the routine token rotation before host-token expiry now avoids in-match moments, and recovery after a drop is more resilient.

Interface

  • Fixed the missing interface icons in 1.0.16.
  • Redesigned parameter panel: fixed window size, grouped section captions and pill-style switches at a glance.

Other

  • Assorted connection-stability hardening (PS5↔Xbox platform switching, pick-and-roll call recognition).

1.0.16 (2026-09-09)

Streaming and input stability

  • The PS5 input path no longer shares the video-processing queue and feedback presses are serialized, noticeably tightening input latency; the main cause of video artifacts was also addressed.
  • Pass chains now have a guard window: minor recognition jitter during a chain no longer cancels or interrupts the sequence.

Basketball 27 Open Court: assist mode

  • Switch between shoot and assist modes in real time during a run; switching clears any in-flight action.
  • The alley-oop now auto double-taps triangle once the assist arrives; assist batches are no longer preempted, fixing "holding triangle does nothing".

Basketball 27 Open Court: arc-shot tier

  • The arc tier is now driven solely by its calibration table (tier lookup + tunable offset), with live tuning for the shadow inner/outer edges.
  • The release monitor gained a zone overlay: pass mode and arc tier draw the defense zone, pass band and arc shadow on screen.

Calling for the ball and opening pace

  • Opening-ball calls fire immediately with no added delay; the call-for-ball travel floor was tightened and the call-then-sprint order is locked.
  • Left-stick movement is held during inbound passes, so calling for the ball no longer interrupts positioning.

Basketball 27 Streetball King

  • Pass mode: the pass-zone lookup table is finalized (low rows completed) with same-tick opening ball calls.
  • Alley-oop: chain shape finalized with a panel-tunable settle pause, plus a fallback jump-shot toggle; buttons follow the selected pass style.

Defensive rebounds

  • Rewritten to the new rule: the chain fires as soon as the shot feedback appears, with a quiet window on the new defensive segment to avoid false triggers.

Other

  • macOS 1.0.16 is now available (Apple Silicon, macOS 14+): same baseline as Windows, bundled configurations identical to 1.0.15 (no recalibration needed). Update from the install page.
  • Windows users who installed the 09-07 special 1.0.16 build will not receive an in-app update (same version number); please reinstall from the website. Windows users on 1.0.15 or older should also download the full installer.

1.0.15 (2026-09-06)

Stream freeze fix (important)

  • Fixed the PS5 streaming issue some users hit on 1.0.14: the video would freeze after a few minutes, then disconnect repeatedly with a "decoder exploded" error. This release rolls back to the stable 1.0.12 video pipeline; streaming is stable again.
  • Smarter auto-reconnect after interruptions: a fully frozen stream now reconnects quickly, while a merely static picture (e.g. paused game) no longer triggers pointless reconnects.

Shot Lab (shot timing trainer) upgrades

  • Training works again at real-court rhythm: the previous release wrongly rejected genuine timing rhythms as anomalies, which disabled lead training. Fixed.
  • More decisive releases in the stamina-drained (gauge collapse) situation: the trainer now fires the release cue immediately on detected overload instead of waiting.
  • The adaptive lead ceiling was raised from 120ms to 160ms to match the measured shot offset.

Basketball 27 Open Court: mid-range (near) tier finalized

  • The near-tier movement logic now matches the three-pointer tier exactly (same advance, centering and braking), for steadier shooting position.
  • Higher release gate: positions too far down the screen no longer trigger an unwanted shot.
  • Lateral movement speed was recalibrated from live measurements, eliminating the overshoot-and-pull-back oscillation along the sideline.

Transition sprint

  • After an offense/defense transition, once your player is spotted and running, the sprint button is held automatically.

Other improvements

  • Faster recognition recovery after quick camera switches (previously it could stay blind for a long time).
  • Fixed cases where a stuck stream could not self-heal and only a disconnect helped.

Bundled configurations

  • Identical to 1.0.14 (Basketball 27 Open Court 0.034, Basketball 27 Streetball King 0.040). No recalibration needed.

Other

  • macOS 1.0.15 is now available (Apple Silicon, macOS 14+): same version as Windows with byte-identical bundled configurations, including all fixes above. Grab it from the install page.
  • Windows users on 1.0.14 can upgrade in-app (delta ≈ 29MB); older versions should download the full installer.

1.0.14 (2026-09-05)

Match-end detection fix (important)

  • Fixed an issue in Open Court (including defense mode) where, after a match finished, the app kept showing "Match Offense/Match Defense" and never detected the end of the match. The app now settles into the post-match flow automatically even when the end screen is not recognized.

Configuration switch fix

  • Fixed "validation failed" when switching configurations after an upgrade on some machines: the installer now cleans leftovers of the current version directory before overwriting.

Other improvements

  • Pass chains now wait for the player to come to a stop before firing; no more alleyoop/flash passes while still sliding.
  • Shot recognition is no longer fooled by green elements on the court, for steadier timing on special-colored courts.
  • Added diagnostic logs (connection and recognition lifecycle events only; scrubbed, auto-rotated, cleaned up after 7 days; no screenshots or input content) to speed up support.

Bundled configurations

  • Back on the official version line: Basketball 27 Open Court 0.0.34, Basketball 27 Streetball King 0.040 (same content as the 1.0.13 fixed set; the previous release carried a mis-numbered set, now corrected).

Other

  • No macOS update in this release; still 1.0.9. Mac users need no action.

1.0.13 (2026-09-04)

Xbox multi-instance reconnection fix (important)

  • Fully fixed "keeps failing every ~3 seconds and never connects after switching Xbox accounts across multi-open instances": closing an instance window did not actually quit the app, and the leftover streaming session kept holding the console's only streaming slot, so no account could connect.
  • Closing the main window now exits the app completely: the stream disconnects cleanly and the console streaming slot is released immediately.
  • If you hit "cannot sign in with any account", upgrade to this version and restart your Xbox console once to recover.

Xbox sign-in robustness

  • Fixed locally saved credentials being wrongly treated as expired on disk; the refresh decision is no longer misled.

Shot timing (ShotLab) calibration fixes

  • The green shot window is more stable: a leftover progress bar from the previous possession is no longer mistaken for the release target, and false green windows are rejected.
  • Aim point for wide green windows is more accurate; release timing is more consistent.
  • Parking above a partially-filled window no longer waits until timeout.

Bundled config updates

  • Basketball 27 Streetball King 0.0.63, Basketball 27 Open Court 0.0.36, Basketball 26 Open Court 0.0.7, Basketball 26 Streetball King 0.0.9.
  • Basketball 27 Open Court 0.0.36 fixes the "stuck after one game" and coin-chain failures for Traditional Chinese / English players.

Other

  • No macOS update in this release; macOS stays at 1.0.9 and no action is needed.

1.0.12 (2026-09-01)

Left corner (beta) upgrade

  • More consistent shot spots: the left-corner admission zone has been retuned so shot positions no longer wander.
  • Safer approach: while running to the corner the player keeps a safe distance from the sideline instead of hugging it, and lateral movement slows down for finer centering near the shooting spot.
  • Fixed the left-edge detection occasionally dropping during the green shot-feedback window.

1.0.11 (2026-09-01)

PS5 scan & pairing fix (important)

  • Fully fixed the reports of "scan finds no PS5" and "manual IP pairing does nothing": after deleting an account or setting up Xbox, scans were misrouted and pairing was silently refused. Upgrading to this version restores everything automatically — no reinstall or data cleanup needed.
  • Scanning now clearly reports "found / not found" when it finishes instead of relying on the event log.
  • Pairing validation reports the exact missing field: IP, Online ID, Account ID, or the 8-digit code.

Multi-instance & multi-account

  • New multi-instance support: run several MAN instances on one PC — one instance per account with fully isolated data.
  • Each account remembers its own paired console; switching accounts no longer reuses the previous console's IP.
  • The add-account form no longer keeps the previous account's console IP and PSN name.
  • The account list shows every account with its pairing status and only lists real, usable accounts.

Stability

  • The state machine recovers immediately after successful pairing: the Start button no longer gets stuck and refused scans show a visible message.

1.0.10 (2026-08-31)

Xbox stability

  • Long sessions are steadier with fewer random disconnects; when a disconnect does happen, the reason is now shown clearly.
  • Poor network or corrupted frames no longer freeze the app — it recovers automatically.
  • Occasional remote-command drops now recover automatically instead of ending the run.
  • Xbox reconnects are smoother: the post-connect popup is handled automatically without missed presses, and video playback is smoother.

License & sign-in

  • Temporary license-renewal failures now retry automatically instead of interrupting a session.
  • Reinstalling no longer reports a false "device mismatch"; existing card keys keep working.
  • Free configurations no longer affect a saved card key, and restarting no longer asks for re-verification.
  • Expiry messages are clearer and easier to verify.
  • The PSN sign-in fallback entry is fixed and working.

Recognition & flow

  • Streetball King tip-off and player-pick recognition is steadier.
  • Small coin and attribute numbers are recognized correctly — no more "unknown".
  • Non-Simplified Chinese game languages no longer stall on the upgrade animation.
  • The Start button no longer gets stuck after pairing succeeds.

UI & experience

  • Configuration selection is clearer and displays fully in every language — no more truncated text.
  • The English UI is fully adapted.
  • The host IP can be typed inline when adding a console — one fewer dialog.
  • A manual lookup entry appears when automatic Account ID lookup fails.
  • The hourly VC rate is computed more accurately and can be cross-checked against the panel and session duration.
  • The download link shown after a failed update now points to the official install guide.
  • Several form and dialog refinements.

1.0.8 (2026-08-29)

New

  • Firewall safe-allow keeps connections from getting stuck. If the first Windows firewall prompt was cancelled or only "Private networks" was ticked, connections used to stall on negotiation timeouts with no second prompt. MAN now detects this and adds an inbound allow rule covering both private and public networks after a single authorization prompt, then keeps retrying. It only adds its own rule and never touches existing ones.
  • Open Court gains the "Left corner (beta)" shot range. A new tier that takes corner threes from the left sideline; it never fires when the sideline can't be seen or the stop point would go out of bounds. Available only in Basketball 27: MC Open Court.
  • Streetball King gains a second court, "Valley Park". Pick it in the Court selector and the visual calibration switches automatically; the default Claremont Park stays.
  • Pass style: three finishers, switchable mid-run. Pass mode can finish each pass chain with Triangle pass (default), Flash pass or Alley-oop; switching during a session applies from the next chain.

Fixes and improvements

  • Failed reconnects now end with the last concrete failure reason (for example a firewall block) instead of a generic timeout.
  • The connection diagnostic runs on a double-click and saves a report that spots accelerator/antivirus blocking, missing firewall rules and network-profile mismatches.
  • Microsoft sign-in falls back to device-code login when stored credentials can't be read.
  • Steadier pass chains: the loop keeps running while possession stays on offense, stand zones sit higher for fewer out-of-bounds stops, overshot players get walked back, and lateral centering taps are sized by the remaining distance.
  • Reward counting fixes: hourly VC is now computed from the last 5 complete matches instead of a diluted wall-clock average; each settled match is recorded as its own ledger entry, queryable per match on the monitor page; post-game coin capture windows are longer; rewards no longer go missing after a mid-run analysis restart.
  • More robust Streetball King far-camera recognition, camera flip-back guard and shot-meter tracking.

1.0.7 (2026-08-28)

  • Lighter updates. Delta update packages are generated automatically, the download cache resumes interrupted transfers, and unchanged content is not downloaded twice.
  • More specific error reports. Release builds keep one concrete error record with exception details so a screenshot is enough to triage.
  • Fixed missing recognition dependencies in the Windows installer. Runtime dependencies for frame and coin recognition are bundled again.

1.0.6 (2026-08-28)

New

  • Basketball 27: MC Streetball King court is officially available. Its configuration was unintentionally included in 1.0.5; this release formally introduces the single court on PS5 and Xbox.
  • Keyboard takeover can pause and resume analysis. Automation analysis pauses while you take manual control and resumes only when you choose to continue.

Fixes and improvements

  • Improved Streetball King court positioning, movement and shooting-area calibration to reduce drift, repeated advancement and unintended shots.
  • Improved recognition and recovery for entry menus, failed matches, match results and reconnect confirmations.
  • Fixed Streetball settings potentially affecting Open Court after switching configurations.
  • Fixed delayed current-VC and hourly-rate updates after match rewards.
  • Improved Xbox relay negotiation and made connection failures more actionable.

1.0.5 (2026-08-28)

  • Faster, more reliable updates in China. Update checks now prefer our own update source and fall back to alternate routes automatically; package downloads resume after interruptions instead of restarting, and packages got smaller.
  • Basketball 27 Streetball: steadier coin flow. When coin navigation misses the attribute page, the flow now steps back and retries (at most twice per task) and stops safely for manual recovery instead of re-walking the menu chain; the new two-press menu layout is supported as well.
  • Fixed the Xbox add-device flow. Adding another Xbox on top of a configured console no longer shows the original console's login state; the new device starts its own sign-in and pairing.
  • Monitor UI polish. In Basketball 27 Streetball King pass mode, the rebound-wait control no longer overlaps other controls.
  • Updated bundled packages. Basketball 27 Streetball King (0.0.8) ships with this build, carrying the latest shooting-zone, focus and teammate-select calibration; Basketball 26 Open Court (0.0.6), Basketball 26 Streetball King (0.0.8) and Basketball 27 Open Court (0.0.21) are unchanged.
  • Mac is back on 1.0.5. Fixed a crash that made MAN quit immediately after launch on some Macs; the Mac build ships newer Basketball 27 calibrations: Open Court (0.0.27) and Streetball King (0.0.24).

1.0.4 (2026-08-27)

  • Fixed the random defensive-rebound interruptions. Some matches could end with a "Video analysis failed; stopped safely" popup during defensive rebounds. This is fixed, and full matches now run stably even on older configuration packages.
  • Simpler first-time setup. Onboarding no longer shows the legal-notice confirmation page — it opens directly on the activation step.
  • Updated bundled packages. Basketball 26 Open Court (0.0.6), Basketball 26 Streetball King (0.0.8) and Basketball 27 Open Court (0.0.21) ship with this build, carrying the recent calibration and stability work.

1.0.3 (2026-08-27)

  • Basketball 27 launches: MC Open Court is ready. Park your player on the tip-off spot; the automation handles the match start, shooting, board crashes and hands-up defense. Check the in-game settings in the guide once and you are set.
  • Shot-result judging was rebuilt around the shot-feedback bar, so it stays accurate even when the banner layout shifts between shots.
  • Entrance and pre-match attribute pages were recalibrated against real matches for smoother back-to-back runs.
  • macOS startup and updates no longer request Keychain authorization; pairing/license state now lives in the data directory (0600), with legacy items migrated and cleared on first launch.

When a release is published, this page will list only the currently downloadable version.